CASUALTIES
CASUALTIES
-Characters killed come back in next battle -1 wound.
-Vehicles destroyed(6 value on penetration or 5,6 on Ordanance) are gone.
-Vehicles otherwise damaged are repaired next battle.
-Vehicles destroyed on 4,5 Pen or 6 on Glancing are immobilized and must remain in hex until repaired(2 battles) or destroyed.
-Multi wound models not killed are at full strength, next battle.
-Units killed come back with 50 % the number of casualties suffered round up unless wiped out.
eg. A unit of Marines suffers 7 casualties in a battle, after the battle is over 4 Marines are returned to service, this represents wounds that were incapacitating in the battle itself but not deadly.
-If a unit is completely destroyed of flees without a friendly or neutral sector to flee to then it is destroyed.